Live and experience a trillion human life stories

The globally acclaimed simulation game, RealLives – originally unveiled in the United States in 2004 and subsequently developed in Pune after 2012 – is now being introduced in India. RealLives essentially aims to develop empathy in players – empathy for other cultures, societies, as well as one’s own, thus helping them learn to appreciate the […]

Remix Flyer

Looking for creative practitioners for REMIX Museum Hack 2016

REMIX Museum Hack 2016 REMIX Museum Hack 2016 will be a first of its kind event in Western Australia, connecting our best technology innovators, coders and designers with primary school children. In line with STEAM (Science, Technology, Engineering, Arts and Maths) principles, hack teams will interpret children’s drawings developed in response to a Western Australian Museum […]

Commodifying creativity??

Where do profit and productivity sit in creative economies? By Anne Harris, Monash University Creativity – variously defined as innovation, critical thinking, and cognitive flexibility amongst others – is ubiquitous these days. From creative corporate conglomerates such as Google and Pixar to primary school coders and hackers to creative mathematics, creativity seems to be everywhere […]