In 2015 I was one of the international learning designers advising Pearson Education Research and Innovation Network on the development of a new project-based learning experience entitled SCORCH.
Rob Kadel produced this slideset to outline the principles and processes that underpinned SCORCH
The TECH and LEARNING Magazine featured the project in April 2015: https://www.techlearning.com/tl-advisor-blog/9248
Teachers stepped into a variety of roles, and we enlisted the support of a wide range of experts. It was an exciting and innovative project that drew on many of the key principles of situated role and Drama education (Mantle of the Expert and Commission Model as described by Dorothy Heathcote)
This built upon earlier work I’d developed in Virtual Worlds outlined in this chapter from Drama Education with Digital Technology: https://www.researchgate.net/publication/258840156_Second_LifeSimulation_online_sites_for_generative_play – SCORCH was a multidsiciplinary model playing out simultaneously around the world. Teams connected via a variety of platforms and students took on specific roles and engaged in their lived projects through the lens of that situated role.