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Getting started on MUVENATION

October 30, 2008 Kim Flintoff

I have some homework to do. A. I am your friend. I don’t work in education. You are talking to me about the idea that we all learn from each other, in all kinds of contexts, and that this can often be richer than more formal classroom based learning. I am sceptical. Tell me about […]

Communities, Education, Futures, Learning, Networking, Technology, Virtual Worlds Leave a comment

“Safe” social networking

June 13, 2006 Kim Flintoff

There is an article in eSchoolNews today about “safe” social networking that spends a lot of time looking at the usual concerns expressed about kids in schools using these sorts fo environments… Amid rising concerns over popular social networking sites, a new crop of “safe” sites is currently emerging. These “safe” sites hope to limit […]

Communities, Virtual Worlds Leave a comment

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  • Messy and Unpredictable – the core strengths of Challenge-based Learning
  • “Student-centred” and “open-ended” essentials for Challenge-Based projects
  • DramatARGy – a different kind of project work
  • Alternate Reality Learning Experiences – Immersive Project Based Learning.

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  • Kim Flintoff on ‘Gentle parenting’ explainer: no rewards, no punishments, no misbehaving

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@EduTweetOz EcoChallenge Water and Sustainability Game event for students open until Apr 30. https://t.co/79EXGuSj3l pic.twitter.com/qdU1BdcTxq

— Eco Challenge AU (@ECOCHALLENGE_AU) March 4, 2016
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